House Rules

Draw Til You Get One If you do not have a play you must continue to draw cards until you get one.
Stack Draw 2 Cards When a Draw 2 is played, the player who has to draw can play another Draw 2 Card down making the next player Draw 4 and so on so forth.
Stack Wild Draw 4 Cards After a Wild Draw 4 Card is legally played, the player who has to draw can play another Wild Draw 4 Card down making the next player Draw 8 and then can call a new color.
Wiggity Wilds Variant of Stack Wild Draw 4 Cards, player can stack a Wild Card on a Wild Draw 4 Card to negate half of what you have to draw but does not get to change the color.
Passing Wilds Variant of Stack Wild Draw 4 Cards, player can stack a Wild Card on a Wild Draw 4 Card to pass the draw amount to next player but does not get to change the color.
Power Round A round played with ten cards dealt instead of seven.
Old School Points
Wild - 50 points
Wild Draw 4 - 50 points
Draw 2 - 25 points
Reverse - 15 points
Skip - 15 points
Sultan's Rules - Draw Til You Get One
- Stack Draw 2 Cards
- Old School Points
- The Sultan's Law Card
Garage Rules - Draw Til You Get One
- Stack Draw 2 Cards
- Wiggity Wilds
- Old School Points

Home | Tournaments | House Rules | Seasonal Series | Player Bios |